Decorate your game with 8 “colourful” grayscale effects. You can use them in some cool mechanics or the entire game to give it that retro feel and change them at runtime.
Features:
8 Shaders
8 types of Grayscale
Averaging
Desaturation
Humaneye
Maximum Decomposition
Minimum Decomposition
Single Color Channel
Red
Green
Blue
Grayscale selection in the Shaders menu
Easy to implement on Main Camera(with only one script)
The Rosetta Stone is a granodiorite stele, found in 1799. The top and middle texts are in Ancient Egyptian using hieroglyphic script and Demotic script, respectively, while the bottom is in Ancient Greek.
The passion for making games is strong with me. It all started since the days I got my hands on my first NES. That first time I ran with the plumber, smashing mushrooms and kicking turtles, trying to beat the unbeatable. The inspiring innovation of the Duck Hunt at the time, I am sure if you were born in the 90s or before you’ll remember these games.
After a couple of years I laid my hands on a PlayStation 1, I spent day and night on that console and till this day I am still in love with it. Like it was yesterday collecting boxes of CDs from hundreds of titles.
Games intrigued me, you can build a whole fantasy world with magical mechanics, you can build things that you dreamed about that you wish existed. This is what brought me into game development. Combing my passion for technology, programming and game development brought me where I am right now, pouring my soul into creating assets and games.